Tag: swift

Mobile Development Digest #65

Apple started fight against apps which can update itself after review. Once again, this situation shows how vulnerable everyone in face of big companies who owns widely spread technologies. You may stay on the market for years but with only one line in agreement your business is over. Apple announced WWDC scholarships program. If you’re […]

Mobile Development Digest #63

Have a nice beginning of the spring and sorry for the break in the schedule. Get fresh digest by email Any problems? Drop me a note mdd@alsedi.com

Implicitly Unwrapped Optionals? Damn!

This is the first article in the series of “Swift? Damn!” articles. If you hadn’t read the¬†introduction¬†then please do it now. So… we are writing a¬†game and ¬†in the same time friends of mine studying Swift and asking me about all unclear things. Optionals were the first topic on which¬†I¬†got hard¬†questions. From Objective-c perspective optional […]

One line CSV parser with Swift (The power of Swift)

We developing new game in ALSEDI and one of the tasks is parsing of CSV-like format. I find that it’s really fun and simple task with Swift. CSV format may contain complex and sometimes style-breaking elements, like comma between quotes. If you have this case then you need to use more powerful¬†parsing methods, like regex. […]

Mobile Development Digest #59

This¬†was a good week. Apple announced several important changed in iOS 10.3. Also, this week Apple will relocate iTunes, Apple Music and Apple Store to Ireland. This has no any effect on developers and users. Fastlane joined Google¬†and that’s a question how Google will use it. Swift 3.1 and Kontlin 1.1 got more details for […]

Mobile Development Digest #57

The week full of news! First of all, this was a week of 10 years anniversary of iPhone. Spend some in nostalgia with¬†original press release for the iPhone and take a look how iPhone changed the industry¬†(and one more). Most shocking news was that two guys left Apple and joined Tesla. First is Chris Lattner […]

Simple way to draw radial progress indicator with animation in iOS and Swift

This is fairly simple thing in iOS and you do not need to use any external library. I’ll use two CALayer and CABasicAnimation, so this is “cheap” way from the system resources point of view. Start with empty project and in ViewController add three properties: View the code on Gist. Here is two CAShapeLayer properties […]

Mobile Development Digest #54

This is the last issue for year 2016, and its content is a combination of the most popular articles which were published during the year. Also, It contains results of a survey about predictions for 2017 that I started last week. It was spontaneous idea and no surprise that I haven’t receive thousands of responses. […]

RippleEffectView updated to Swift 3

It available through Cocoa Pods also. Thanks to Maximilian Alexander. Add pod ‘RippleEffectView’ to your pods, or install manually. GitHub:¬†https://github.com/alsedi/RippleEffectView

Mobile Development Digest #52

Apple released list of this year best apps and the developers behind them. Each app has list of stores where it was the best. Despite the fact that games bring more money than any other kind of software, this list contains a lot of non-game apps. Use it as insight for different markets and for […]